
[BEGIN DebugMenu-82AED0]
 TITLE<EOL>
 FMAP<EOL>
 BATTLE<EOL>
 ADVENTURE<EOL>
 DATA<EOL>
 VOICE<EOL>
 ADVSE<EOL>
 BTLSE<END>
[END]

[BEGIN DebugMenu-82AF46]
 KANA<EOL>
 KANJI<EOL>
 HANYO<EOL>
 PICCOLO<EOL>
 ENDING<EOL>
 WINDOW<EOL>
 FMAP<EOL>
 BATTLE<EOL>
 FACE<EOL>
 ADV PICTURE<END>
[END]

[BEGIN DebugMenu-82B000]
 BATTLE OBJCHECK<EOL>
 BATTLE OBJSHIFT<END>
[END]

[BEGIN DebugMenu-82B044]
MESS CHECK<EOL>
FLAG ON/OFF<EOL>
SCENARIO SELECT<EOL>
SCENARIO START<EOL>
AREAMAP PICTURE<END>
[END]

[BEGIN DebugMenu-82B0D0]
 DRAGON BALL COW DEVIL<EOL>
 DRAGON BALL SILVER<EOL>
 PILAF MACHINE<EOL>
 BIG MONKEY RAMPAGE<EOL>
 FIELD PLOWING<EOL>
 MOVING BIG ROCK<EOL>
 WATCH TOWER<EOL>
 KARIN<END>
[END]

[BEGIN DebugMenu-82B15A]
 NAME<EOL>
 PASS<EOL>
 LOAD<EOL>
 SAVE<EOL>
 START SCREEN<EOL>
 START GAME<END>
[END]

[BEGIN DebugMenu-828E31]
<TAB16>BTN<TAB16>UP<TAB16><TAB16>RIGH<TAB16>LEFT<TAB16>DOWN<END>
[END]

[BEGIN DebugMenu-828E6B]
 BTL.<TAB16><TAB16>#<END>
[END]

[BEGIN DebugMenu-828E7B]
 HP<TAB16><TAB16><TAB16><END>
[END]

[BEGIN DebugMenu-828E89]
 ATK<TAB16><END>
[END]

[BEGIN DebugMenu-828E97]
 MAX<TAB16><TAB8><END>
[END]

